National 5 Physics

Vectors and Scalars

Table of Vectors and Scalars

Vectors Units Scalars Units
Displacement m Distance m
Velocity m/s Speed m/s
Weight N Mass kg
Force N Time s
Acceleration m/s2 Energy J

Scalar quantities are those ones which just have a size. They do not have a specific direction in which they act.

Vector quantities are those ones which have both a size and a specific direction (e.g.force)

Maximise the activity below and see if you can correctly classify quantities as scalars or vectors.

Adding Vectors

We must always remember that vectors have both size and direction.

In the diagram below there is a block with a 12 N force acting on it to the right. The friction force is 7 N to the left. To add these two vectors we should decide which direction is positive. In this case we will say that the vector facing right is positive. This means that the vector pointing left has a negative value.

Image of a block with a 12 N force acting to the right and a 7 N force acting to the left.

We can add the two forces to find the net force (Fnet).

Fnet = 12 + (-7) = 5 N

It is also possible to draw arrows to represent the vectors. The arrows must be added head to tail. A scale should be selected e.g. 1 cm = 1 N. The arrows are then drawn to this scale.

Two arrows drawn to scale showing vector addition

The resultant vector can then be drawn. It is drawn with its tail at the tail of the first vector and its head at the head of the second vector.

Three arrows drawn to scale showing the result off vector addition

Vectors at right angles

Consider an aeroplane travelling due north at 120 ms-1. There is a crosswind that is acting due east at 90 ms-1. What is the actual speed and direction of the aeroplane?

plane with two arrows, north pointing 120 m/s and east pointing 90 m/s

To solve this we use Pythagoras and trigonometry. The first stage is to draw the vectors head to tail in order to know the correct trigonometry to use. In order to simplify the drawing the plane can be replaced by a dot. Remember that the vectors must be added head to tail. In the original drawing the vectors are tail to tail and so we must move one of the vectors so that they are arranged head to tail. Then add the resultant vector as you can see in the following diagram.

plane with two arrows, north pointing 120 m/s and east pointing 90 m/s

The size of this vector can be worked out using Pythagoras

R 2 = north 2 + east 2 R 2 = 120 2 + 90 2 R = 150

Therefore the plane is travelling at a speed of 150 m/s

To work out the direction we use trigonometry.

Remember SOH CAH TOA.
From the diagram above this results in the following relationship
tan (θ)= 90/120
θ = tan-1(90/120)
θ = 37°

The resultant vector is therefore 150 m/s on a bearing of 037°

Graphically Resolved

The other way to solve this problem is to draw a scale diagram.

Remember to draw the two vectors head to tail, and indicate the scale that is being used. Very often students forget to write their scale down!

In the diagram below you can see a scale diagram. The angle has to be measured with a protractor.

Three arrows drawn to scale showing the result of perpendicular vector addition

Calculations

In this section we will look at some past paper questions involving:

s = v t

d = v t

s = v t

d = v t

A car is travelling at 15 m/s along a 3 km strech of road. How long will it take to travel the 3km?

We have been given v = 15 m/s and (there is no direction given so this is distance, not displacement) d = 3 km = 3 x 103 m, t = ?

d = v t

3000 = 15 × t t = 3000 ÷ 15 t = 200 s

Interactive example and solution

Attempt to solve the question yourself before clicking the solve button!

A car is travelling with an average speed of m s-1. It travels for km. How long will it take to travel this distance?


A cyclist rides 3000 m due east and then 4000 m due south. The cyclist takes 15 minutes to complete this distance. What is the average speed they were cycling?

We have been given d = 3000 + 4000 m and t = 15 min = 900 s, v = ?

d = v t

7000 = 900 × v

v = 7000 ÷ 900

v = 7.8 m/s

What is the average velocity of the cyclist? To find this out we need to know the displacement and the direction of the displacement. Using pythagoras we can determine the magnitude of the displacement.

s 2 = east 2 + south 2 s 2 = 3000 2 + 4000 2 s = 5000 m

The direction can be determined using trigonometry. We will use tan (θ) since we have the adjacent and opposite sides. You should sketch a diagram to show this.

tan (θ)= 4000/3000
θ = tan-1(4000/3000)
θ = 53°
The direction is 53° south of east and this is a bearing of 143.

The resultant vector is therefore 5000 m on a bearing of 143

The average velocity can now be calculated

s = v t

5000 = v × 900

v = 5000 ÷ 900

v = 5.5 m/s

Remember the average velocity must also include the direction of the velocity

v = 5.5 m/s on a bearing of 143


Interactive example and solution

Attempt to solve the question yourself before clicking the solve button!

A plane is travelling with a velocity of m s-1 due north. There is a wind that is travelling at m s-1 due west. What is the resultant velocity of the plane?


Interactive example and solution

Attempt to solve the question yourself before clicking the solve button!

A rower is rowing a boat directly across a river and is travelling with a velocity of m s-1 due across. The river current is travelling at m s-1 at right angles to the direction of the rower. The width of the river is m.
(a) What is the resultant velocity of the boat?
(b) How long will it take for the rower to cross the river?
(c) How far down river on the opposite bank will the rower land?


Experiments you must know

Average speed

In the diagram below we have the basic setup for an experiment that can be used to determine the average velocity of a cart rolling down a ramp:

Diagram of a cart roling down a ramp between two light gates a known distance apart.

Providing we know the distance (d) between the two light gates, the datalogger will record the time it takes to plass between the two gates. With the distance and time known we can calculate the average velocity of the cart down the ramp.

The results from an experiment were recorded in the table below. The distance (d) between the light gates was 1.20 m

Run number Time from datalogger (s)
1 1.523
2 1.525
3 1.522
Average 1.523

The average time from the data logger is 1.523 s. The distance travelled in that time was 1.20 m. Average speed can be determined from:

d = v t 1.20 = v  × 1.523 v = 0.76 m s -1

Instantaneous speed

In this experiment only one light gate is required. The width of the mask cutting the light beam of the light gate must also be accurately known. Let us use a mask that has a width of 5.00 cm. This data will be entered into the data logger. The experiment will be setup as shown in the diagram below:

Diagram of a cart rolling down a ramp with a single light gate at the end

When the mask cuts the light beam, the datalogger will time how long it is blocked. With the knowledge that the card is 5.00 cm wide it will then calculate the velocity of the cart in that very short instant. Because the speed is worked out for a very tiny amount of time we call it the instantaneous velocity of the cart. The datalogger effectively carries out a d=vt calculation for a very short distance and time. The timing is much faster and more accurate than we can do with a stopwatch.

A dynamics cart with a mask passes through a light gate. The mask is 5.00 cm wide and the time taken for the mask to pass through the light gate is recorded as 0.0417 s. The speed can be calculated using:

d = v t

0.0500 = 0.0417 × v

v = 0.0500 ÷ 0.0417

v = 1.20 m/s

The datalogger can normally be set to carry out the calculation and give the instantaneous velocity on its display.

Mandatory Knowledge

Definition of vector and scalar quantities.
Identification of force, speed, velocity, distance, displacement, acceleration, mass, time and energy as vector or scalar quantities.
Calculation of the resultant of two vector quantities in one dimension or at right angles.
Determination of displacement and/or distance using scale diagram or calculation.
Determination of velocity and/or speed using scale diagram or calculation.
Use of appropriate relationships to solve problems involving velocity, speed, displacement, distance and time.

s = v t

s = v t

d = v t

Description of experiments to measure average and instantaneous speed.


Last updated 01/03/2023